Technologies

Over the course of the project I will be investigating various technologies for photography,video and digital media. I will share some findings here.


Multi channel (multi screen) video

BrightSign Media players

4k242-angle

Used and recommended by Ruben Friend at Pataka. Video can be synced accross up to 5 Brightsign players.The 4K 242 model cost approx $1100. Available from ConnectNZ. Graham Harper grahamh@connectnz.co.nz

https://www.brightsign.biz/

TouchDesigner

TouchDesigner is a visual development platform that equips you with the tools you need to create realtime projects and rich user experiences.  Whether you’re creating interactive media systems, architectural projections, live music visuals, or simply rapid-prototyping your latest creative impulse, TouchDesigner is the platform that can do it all…. according to them.

Oli thinks it’s pretty cool too.

https://www.derivative.ca/

MultiScreener

Free Synchronized Multi-Channel Video Player
MultiScreener is a set of free applications that synchronize the playback of Quicktime movies on multiple computers, using a local network to tie them all together. (It can also sync multiple movies on the same computer using multiple monitors.)
http://www.zachpoff.com/software/multiscreener/

FOUND ON WWW – YET TO BE RESEARCHED FULLY

Raspberry Pi

Splitting one video signal across multiple screens – needs investigation


Virtual + augmented reality

Magic Leap

https://en.wikipedia.org/wiki/Magic_Leap
https://www.magicleap.com/#/home

Microsoft HoloLens

https://en.wikipedia.org/wiki/Microsoft_HoloLens

Google Glass

https://en.wikipedia.org/wiki/Google_Glass

Oculus Rift

https://en.wikipedia.org/wiki/Oculus_Rift

Oculus Touch

HTC Vive

https://en.wikipedia.org/wiki/HTC_Vive
HTC Vive
is a virtual reality headset developed by HTC and Valve Corporation, released on 5 April 2016. This headset is designed to utilize “room scale” technology to turn a room into 3D space via sensors, with the virtual world allowing the user to navigate naturally, with the ability to walk around and use motion tracked handheld controllers to vividly manipulate objects, interact with precision, communicate and experience immersive environments.
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